Tandy TRS-80 – Raäka-Tū


Boy, do I love running in circles.

This text adventure by the Tandy Corporation puts you in the shoes of an unnamed adventurer who has to search a temple for treasures.

I didn’t like it at all.
I said it before and I say it again: I hate mazes.
And this temple is a huge maze full of poorly described areas, tunnels and shifting rooms. Not only do you have to draw a map, but you have to write down some corresponding hints in case rooms change their position.
Now isn’t that fun?
No, it’s not. It only stretches a twenty minute game to two painful hours.
There are a few puzzles here like lighting a candle to keep a gargoyle away (of course) or taking a lever instead of pulling it (OF COURSE).
Wait, that are actually all the puzzles.
There is also a fight against a serpent. Fight might be a bit of a stretch here as you just type “Kill the serpent” over and over until it finally works.

After you’ve collected all the items (or not…who cares) you can go back to the starting point and ask for a score.
Yep, it’s one of those games without a proper ending so you ask yourself if it was worth it and the answer is obviously ‘no’.

If you enjoy the worse Scott Adams games you might get a kick out of Raaka-Tu, but I strongly advise to skip this one.
Great cover tho.




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