So I told Atari to fu** up Blackjack…
…and they did it! The absolute madman.
I’m always amazed when developers succeed to fu** up a simple gaming concept.
And Atari managed to do so in a glorious way.
How hard is it to make a Blackjack game? Draw 52 cards, make a simple AI and…yeah, that’s pretty much it. The Channel F did it, the TRS-80 did, hell, even the RCA Studio 2 did it. And they only had two colors at their disposal.
So what went wrong here? Let’s take a look.
- There are no suits. Only white squares with numbers. Experienced players need suits to count cards. If you’re a skilled player you are immediately turned off.
- You can’t split. One of the most intense aspects of the game was cut out. Great idea!
- Draws are won by the dealer. Did the developers even play Blackjack before? Every casino doing that would probably close in a matter of days since nobody wants to play in such a cheating sh*thole.
- When you click left and right to decide if you want to hit or stay, you can accidentally choose your next bet. That’s supposedly a glitch, but seeing all the other decisions Atari made they probably thought it would be a nice twist.
This game is complete garbage with no redeeming qualities.
I’d still suggest you give it a try, just to see how a big company failed to realize a beloved and simple card game.